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Design patterns for social software
March 20, 2006

A pattern language is a re-usable conceptual component used in architecting something — a building, an organization, a website — that solves a particular subproblem. Like, how do you allow people to get inside your building? You might combine patterns for pathway, arch, door and foyer to solve your problem.

Clay Shirky has started up a Wiki to co-create a pattern language for social software.

Posted by Daniel in : Design, Research, Social Software

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Four Things
March 18, 2006

Ok, I’ve been tagged and the meme has spread.

4 songs that move me

4 books that make me think

4 albums (soundtracks to my life)

4 films that blow my mind

4 heroes

4 dreams I have

4 plans I’ve made

4 places I liked

4 people

Posted by Daniel in : Personal

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